What 60 Out Escape Rooms Are
60 Out is a chain of escape room venues with locations across the United States. Each room is a themed puzzle space where a group of people (usually 2 to 8 players) have 60 minutes to solve clues, find hidden objects, and unlock mechanisms to "escape" before time runs out. The name comes directly from the one-hour time limit.
Unlike some escape rooms that are DIY or run from someone's basement, 60 Out operates from dedicated commercial spaces with professional set design, sound systems, and lighting. The rooms are staffed — a game master monitors your progress and can provide hints if you get stuck. You don't need any special skills or prior escape room experience to play.
Key Takeaways
- 60 Out escape rooms are themed puzzle experiences where groups solve clues for 60 minutes, with a game master monitoring and offering hints as needed.
- You book a specific time slot online or by phone, arrive 10 to 15 minutes early, and pay per person (prices vary by location and room difficulty).
- Rooms range from beginner to informed difficulty, so you can choose based on your group's experience level and how challenging you want the experience to be.
- The game master communicates through a speaker system and can pause the game if someone needs to leave or if a technical issue occurs.
- Most locations have multiple themed rooms available, so different groups can play simultaneously in the same venue.
How to Book a 60 Out Escape Room
You book through the 60 Out website or by calling the location directly. The website shows available time slots for each room, usually displayed in 30-minute or hourly increments. You select your date, time, room, and difficulty level, then enter the number of players in your group.
Payment is taken at booking. Most locations charge per person rather than per room, so a group of four pays four times the per-person rate. Prices vary by location and room theme — some rooms cost more than others even at the same venue. You'll receive a confirmation email with your booking details and the address.
Arrive 10 to 15 minutes before your scheduled time. The staff will check you in, explain the basic rules, and show you to your room. The game master will give you a safety briefing and explain how to use the hint system before the 60-minute timer starts.
What Happens Inside a 60 Out Room
Once the timer begins, you and your group work together to examine the room, find clues, and solve puzzles. Clues might be hidden in drawers, written on walls, embedded in props, or revealed by solving a previous puzzle. Some puzzles require you to input a code into a lock or keypad; others involve physical manipulation of objects or arranging items in a specific way.
The game master watches through a camera and listens through a microphone. If you're stuck, you can ask for a hint — most venues allow a set number of free hints (often two or three), and additional hints may cost extra or be unlimited depending on the room. The game master can also pause the game if someone needs a break or if a technical problem occurs.
Your goal is to unlock the final door or complete the final puzzle before the 60 minutes end. If you succeed, the game master will congratulate you and may take a photo. If time runs out, the game ends and the room is reset for the next group. Either way, you'll have a few minutes to debrief with the staff afterward.
Difficulty Levels and Room Themes
60 Out rooms are rated by difficulty: beginner, intermediate, advanced, and sometimes informed. Beginner rooms are designed for first-timers and families with children; they have more straightforward puzzles and more generous hint allowances. Intermediate rooms require some problem-solving experience. Advanced and informed rooms have complex multi-step puzzles and are meant for groups that have done escape rooms before.
Each location offers multiple themed rooms — common themes include heists, horror, mystery, sci-fi, and historical settings. The theme affects the story and atmosphere but not necessarily the puzzle difficulty, so you can choose based on what sounds fun to your group. A heist room might involve cracking a safe; a horror room might use darker lighting and creepier props.
Check the 60 Out website for your nearest location to see which rooms are available. Not every location has the same rooms, and some rooms rotate out or are updated periodically.
What to Bring and What to Know
You don't need to bring anything except yourself. Wear comfortable clothes you can move around in — you'll be standing, reaching, and possibly crawling or climbing (depending on the room). Avoid very loose clothing that might catch on objects.
Most 60 Out locations are wheelchair accessible, though you should confirm with the specific venue when you book. If anyone in your group has mobility concerns, mobility aids, or sensory sensitivities, mention it at check-in so the staff can adjust the experience or provide alternatives.
Groups can range from 2 to 8 people, though the sweet spot is usually 4 to 6 — large groups can feel crowded in a small room, and very small groups may struggle with puzzles that require multiple people working simultaneously. You can book a private room for your group, or you may be grouped with strangers if you book a smaller party and the venue combines groups (this varies by location).
Pricing and Cancellation Policies
Per-person pricing typically ranges from $25 to $40, depending on location, room theme, and difficulty level. Some venues charge more for weekend or evening slots. Group discounts may be available for larger parties — ask when you book.
Cancellation policies vary by location. Most allow free cancellation up to 24 hours before your booking; cancellations within 24 hours may forfeit your payment or charge a fee. If you need to reschedule, you can usually move your booking to a different time slot if one is available.
Some locations offer packages or memberships for repeat visitors — for example, a "play three times, get one free" deal. Check the website or ask the staff about current promotions.
Tips for a Better Escape Room Experience
Communicate with your group. Call out what you find so everyone knows what clues are in play. Assign roles if it helps — one person can manage the hint system, another can track solved puzzles, and others can search or solve. Don't hoard information; the more people working on the same puzzle, the faster you'll solve it.
Use your hints strategically. Don't ask for a hint on the very first puzzle unless you're truly stuck; save them for later when puzzles get harder. If you're close to solving something, give it another minute or two before requesting help.
Check every corner of the room. Clues are hidden in obvious places and obscure ones. Look inside drawers, under cushions, behind posters, and in any object that can be opened or moved. If a puzzle seems unsolvable, you may have missed a clue.
Don't force anything. If a lock or mechanism doesn't budge, you probably have the wrong code or haven't found the right clue yet. Forcing it can break the prop and end the game for your group.
Frequently Asked Questions
Can children play in 60 Out escape rooms?
Yes. Beginner rooms are designed for families and include children as young as 8 or 10, depending on the room. Younger children should play with adults in the group. Check the room description for recommended age ranges, or call the location to ask which room is best for your group's ages.
What if my group doesn't escape in time?
Nothing bad happens — the game straightforward ends when the 60 minutes are up. The game master will unlock the room and let you out. You can still see the remaining puzzles and clues, and the staff will usually explain what you missed. Many groups don't escape on their first try, especially in advanced rooms.
Can I book a private room just for my group?
Yes. When you book online, you can select a private room option if available. This guarantees your group plays alone. Private bookings may cost more than standard bookings, and availability depends on the location's schedule.
What if someone in my group needs to leave during the game?
Tell the game master through the microphone or speaker system. They can pause the game while the person leaves. The game will resume for the remaining players, though you'll lose some solving power. Some venues may charge a fee if someone leaves early; ask about the policy when you book.
Are 60 Out escape rooms the same at every location?
No. Each 60 Out location has its own set of rooms with different themes and designs. Some rooms may be similar across locations, but the puzzles and layouts can differ. Check your specific location's website to see which rooms are available near you.